awa2/workbench/sample_projects/2DMultiplayerCourse-Lesson6/main.gd

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GDScript3
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2025-11-02 12:05:57 +01:00
extends Node
func _ready():
peer_ready.rpc_id(1)
@rpc("any_peer", "call_local", "reliable")
func peer_ready():
print("peer %s ready" % multiplayer.get_remote_sender_id())