diff --git a/hexmapper/project.godot b/hexmapper/project.godot index 7cf7bba..389c98f 100644 --- a/hexmapper/project.godot +++ b/hexmapper/project.godot @@ -22,7 +22,7 @@ Global="*res://_autoload/global.gd" [display] window/size/viewport_width=1920 -window/size/viewport_height=1080 +window/size/viewport_height=1280 window/stretch/mode="canvas_items" window/stretch/aspect="expand" diff --git a/hexmapper/scenes/MainMap/map/cursor_map_layer.gd b/hexmapper/scenes/MainMap/map/cursor_map_layer.gd index a5425e4..3a419fe 100644 --- a/hexmapper/scenes/MainMap/map/cursor_map_layer.gd +++ b/hexmapper/scenes/MainMap/map/cursor_map_layer.gd @@ -4,4 +4,4 @@ func _unhandled_input(event): if event is InputEventMouseButton: print("A click reached the ui layer") else: - print("Non UI-Layer click") + print("Non UI-Layer event:", event) diff --git a/hexmapper/scenes/MainMap/map/map_layer_logic.gd b/hexmapper/scenes/MainMap/map/map_layer_logic.gd index 949be6f..5fa8e52 100644 --- a/hexmapper/scenes/MainMap/map/map_layer_logic.gd +++ b/hexmapper/scenes/MainMap/map/map_layer_logic.gd @@ -2,14 +2,11 @@ extends TileMapLayer signal hex_clicked(cell_pos:Vector2, atlas_coords:Vector2) -var interaction_enabled:bool = true - func _ready(): print("TileMapLayer is alive") func _input(event: InputEvent): - if not interaction_enabled: return if %MapMenuContainer.visible==true: return if event is InputEventMouseButton: