From 51bba3238b4a3b0f8e7616f23f3101d3c0fe5731 Mon Sep 17 00:00:00 2001 From: Torsten Date: Tue, 11 Nov 2025 07:08:21 +0100 Subject: [PATCH] ... --- hexmapper/scenes/MainMap/resource_saver.gd | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/hexmapper/scenes/MainMap/resource_saver.gd b/hexmapper/scenes/MainMap/resource_saver.gd index edf51e0..7d59844 100644 --- a/hexmapper/scenes/MainMap/resource_saver.gd +++ b/hexmapper/scenes/MainMap/resource_saver.gd @@ -10,7 +10,7 @@ func saveMap(absolute_map_filename:String): var map_data = MapData.new() var cell_count:int = len(%GroundMapLayer.get_used_cells()) - print("Number of used cells: %i" % [cell_count]) + print("Number of used cells: %s" % [cell_count]) for cell_pos in %GroundMapLayer.get_used_cells(): var tile_id = %GroundMapLayer.get_cell_source_id(cell_pos) @@ -27,6 +27,7 @@ func loadMap(map_file_name): #var map:MapData = load(map_file_name) var map:MapData = ResourceLoader.load(map_file_name) for tile_info:Vector3i in map.ground_tiles: + print(tile_info) var cell_pos:Vector2i = Vector2i(tile_info[0], tile_info[1]) var tile_id:int = tile_info[2] %GroundMapLayer.set_cell(cell_pos, tile_id)