diff --git a/MyObsidianVault/Knowledgebase/Godot/2D/TileMapLayers and Camera2D/Camera2D focussing on larger TileMapLayer.md b/MyObsidianVault/Knowledgebase/Godot/2D/TileMapLayers and Camera2D/Camera2D focussing on larger TileMapLayer.md new file mode 100644 index 0000000..0e361fe --- /dev/null +++ b/MyObsidianVault/Knowledgebase/Godot/2D/TileMapLayers and Camera2D/Camera2D focussing on larger TileMapLayer.md @@ -0,0 +1,18 @@ + +Kamera Begrenzung: +``` +camera.limit_left = 0 +camera.limit_top = 0 +camera.limit_right = 100 * tile_size +camera.limit_bottom = 100 * tile_size +``` + + + +Setzen von weit entfernten tiles: + +``` +for x in range(0, 100): + for y in range(0, 100): + tilemap.set_cell(x, y, tile_id) +``` \ No newline at end of file diff --git a/MyObsidianVault/Knowledgebase/Godot/2D/TileMaps and TileMapLayers.md b/MyObsidianVault/Knowledgebase/Godot/2D/TileMapLayers and Camera2D/TileMaps and TileMapLayers.md similarity index 100% rename from MyObsidianVault/Knowledgebase/Godot/2D/TileMaps and TileMapLayers.md rename to MyObsidianVault/Knowledgebase/Godot/2D/TileMapLayers and Camera2D/TileMaps and TileMapLayers.md