This commit is contained in:
Torsten 2024-12-22 12:24:50 +01:00
parent d16160323c
commit 1e22d28754
34 changed files with 708 additions and 1822 deletions

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`HBoxContainer`
`VBoxContainer`
`GridContainer`
`Control`
Anchors define corner position of a control node
TextureRect => Like Sprite2D, but for UI
You can drag an asset file on top of the TextureRect
![[Pasted image 20240615074811.png]]

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https://school.gdquest.com/courses/learn_2d_gamedev_godot_4/telling_a_story/first_ui_exploration