diff --git a/MyObsidianVault/Projects/Hexmapper/Hexmapper Structure.md b/MyObsidianVault/Projects/Hexmapper/Hexmapper Structure Notes.md similarity index 100% rename from MyObsidianVault/Projects/Hexmapper/Hexmapper Structure.md rename to MyObsidianVault/Projects/Hexmapper/Hexmapper Structure Notes.md diff --git a/MyObsidianVault/Projects/Hexmapper/_next_actions.md b/MyObsidianVault/Projects/Hexmapper/_next_actions.md index c140754..2271493 100644 --- a/MyObsidianVault/Projects/Hexmapper/_next_actions.md +++ b/MyObsidianVault/Projects/Hexmapper/_next_actions.md @@ -1,3 +1,6 @@ -Save Map as... Load Map -Save Map + +-ok- (16.11.2025) Save Map as... +-ok- (15.11.2025) Save Map + + diff --git a/MyObsidianVault/Projects/Hexmapper/_notes.md b/MyObsidianVault/Projects/Hexmapper/_notes.md new file mode 100644 index 0000000..3d9aa92 --- /dev/null +++ b/MyObsidianVault/Projects/Hexmapper/_notes.md @@ -0,0 +1,2 @@ +Recherche: Laden von Bildern aus externer Quelle + Soll das auch für Tiles gelten ? Dann könnte ich mich vom fixen SpriteSheet verabschieden, und müsste Terrain Grafik Verwaltung im Tool integrieren \ No newline at end of file