From 45bafb57f70ff99c160d3bcb7503863d56287683 Mon Sep 17 00:00:00 2001 From: Torsten Date: Tue, 23 Jan 2024 14:22:28 +0100 Subject: [PATCH] ... --- MyObsidianVault/.obsidian/workspace.json | 18 ++++++++++++++---- .../Storage Location Linux.md | 4 ++++ .../03 Rigging Humans with AutoRig Pro.md | 2 ++ .../04 Retargeting Humans with AutoRig Pro.md | 15 +++++++++++++++ .../Weight Painting/Enter Weight Paint Mode.md | 4 ++++ .../AWA/Godot/Saving and loading games.md | 1 + .../AWA/User Interface/Inventory in Godot.md | 1 + 7 files changed, 41 insertions(+), 4 deletions(-) create mode 100644 MyObsidianVault/AWA/02_Running the binaries/Storage Location Linux.md create mode 100644 MyObsidianVault/AWA/Blender/AutoRigPro/03 Rigging Humans with AutoRig Pro.md create mode 100644 MyObsidianVault/AWA/Blender/AutoRigPro/04 Retargeting Humans with AutoRig Pro.md create mode 100644 MyObsidianVault/AWA/Blender/AutoRigPro/Weight Painting/Enter Weight Paint Mode.md create mode 100644 MyObsidianVault/AWA/Godot/Saving and loading games.md create mode 100644 MyObsidianVault/AWA/User Interface/Inventory in Godot.md diff --git a/MyObsidianVault/.obsidian/workspace.json b/MyObsidianVault/.obsidian/workspace.json index ddaf105..5c065df 100644 --- a/MyObsidianVault/.obsidian/workspace.json +++ b/MyObsidianVault/.obsidian/workspace.json @@ -13,7 +13,7 @@ "state": { "type": "markdown", "state": { - "file": "AWA/02_Running the binaries/Auto updater in Go.md", + "file": "AWA/Godot/Saving and loading games.md", "mode": "source", "source": false } @@ -85,7 +85,7 @@ "state": { "type": "backlink", "state": { - "file": "AWA/02_Running the binaries/Auto updater in Go.md", + "file": "AWA/Godot/Saving and loading games.md", "collapseAll": false, "extraContext": false, "sortOrder": "alphabetical", @@ -102,7 +102,7 @@ "state": { "type": "outgoing-link", "state": { - "file": "AWA/02_Running the binaries/Auto updater in Go.md", + "file": "AWA/Godot/Saving and loading games.md", "linksCollapsed": false, "unlinkedCollapsed": true } @@ -125,7 +125,7 @@ "state": { "type": "outline", "state": { - "file": "AWA/02_Running the binaries/Auto updater in Go.md" + "file": "AWA/Godot/Saving and loading games.md" } } } @@ -149,6 +149,16 @@ }, "active": "ead58bf623196751", "lastOpenFiles": [ + "AWA/User Interface/Inventory in Godot.md", + "AWA/Godot/Saving and loading games.md", + "AWA/02_Running the binaries/Storage Location Linux.md", + "AWA/User Interface", + "AWA/Blender/AutoRigPro/04 Retargeting Humans with AutoRig Pro.md", + "AWA/Blender/AutoRigPro/Weight Painting/Enter Weight Paint Mode.md", + "AWA/Blender/AutoRigPro/02 Transfer animations.md", + "AWA/Blender/AutoRigPro/Weight Painting", + "AWA/Blender/AutoRigPro/03 Rigging Humans with AutoRig Pro.md", + "AWA/Blender/AutoRigPro/01 Smart Rig Creation.md", "AWA/02_Running the binaries/Auto updater in Go.md" ] } \ No newline at end of file diff --git a/MyObsidianVault/AWA/02_Running the binaries/Storage Location Linux.md b/MyObsidianVault/AWA/02_Running the binaries/Storage Location Linux.md new file mode 100644 index 0000000..f7314e0 --- /dev/null +++ b/MyObsidianVault/AWA/02_Running the binaries/Storage Location Linux.md @@ -0,0 +1,4 @@ +````bash +ls ~/.local/share/godot/app_userdata/ +'AWA - Leistungstest 3- Multiplayer' MasterServer SceneServer +```` diff --git a/MyObsidianVault/AWA/Blender/AutoRigPro/03 Rigging Humans with AutoRig Pro.md b/MyObsidianVault/AWA/Blender/AutoRigPro/03 Rigging Humans with AutoRig Pro.md new file mode 100644 index 0000000..e5c002b --- /dev/null +++ b/MyObsidianVault/AWA/Blender/AutoRigPro/03 Rigging Humans with AutoRig Pro.md @@ -0,0 +1,2 @@ + +https://www.youtube.com/watch?v=nvjq7C9BbAQ \ No newline at end of file diff --git a/MyObsidianVault/AWA/Blender/AutoRigPro/04 Retargeting Humans with AutoRig Pro.md b/MyObsidianVault/AWA/Blender/AutoRigPro/04 Retargeting Humans with AutoRig Pro.md new file mode 100644 index 0000000..4c13878 --- /dev/null +++ b/MyObsidianVault/AWA/Blender/AutoRigPro/04 Retargeting Humans with AutoRig Pro.md @@ -0,0 +1,15 @@ +https://youtu.be/HHnt-3uLSUo?si=_fXOZOGe6l3Bl5nl + +Manual Weight Painting around 45:22 + + +Consider Voxel Heat Diffuse Skinning Addon for 30€ + +Dont use Preserve Volume Flag, as it doesnt transfer to Game Engines anyway. Its a strictly cosmetic Blender-only improvement. + + + + +Weight Painting Problems: Check out this free Addon: https://youtu.be/7FBVukiQNbQ?si=_DvJoRSWyODDfWPZ + +Weight Painting Playlist: https://www.youtube.com/watch?v=LPYs3pZEzPY&list=PLdcL5aF8ZcJsFEdlMJ7To0Iu9s-XCFV3W \ No newline at end of file diff --git a/MyObsidianVault/AWA/Blender/AutoRigPro/Weight Painting/Enter Weight Paint Mode.md b/MyObsidianVault/AWA/Blender/AutoRigPro/Weight Painting/Enter Weight Paint Mode.md new file mode 100644 index 0000000..787ecba --- /dev/null +++ b/MyObsidianVault/AWA/Blender/AutoRigPro/Weight Painting/Enter Weight Paint Mode.md @@ -0,0 +1,4 @@ +1.) Select Mesh +2.) Select Armature + +Select Weight Paint Mode ( Now appears besides Object Mode, Edit Mode and Pose Mode) \ No newline at end of file diff --git a/MyObsidianVault/AWA/Godot/Saving and loading games.md b/MyObsidianVault/AWA/Godot/Saving and loading games.md new file mode 100644 index 0000000..a6a9d3c --- /dev/null +++ b/MyObsidianVault/AWA/Godot/Saving and loading games.md @@ -0,0 +1 @@ +https://youtu.be/43BZsLZheA4?si=c4FDGWrRWdAPjeMC \ No newline at end of file diff --git a/MyObsidianVault/AWA/User Interface/Inventory in Godot.md b/MyObsidianVault/AWA/User Interface/Inventory in Godot.md new file mode 100644 index 0000000..840e80c --- /dev/null +++ b/MyObsidianVault/AWA/User Interface/Inventory in Godot.md @@ -0,0 +1 @@ +https://youtu.be/fzJJXuLzobs?si=L9LE1w6l0K_3BRGT \ No newline at end of file