Sprite2D node F => focus view on object To get type information in code auto-completion, go to _Editor -> Editor Settings_, and in the _Text Editor -> Completion_ section, turn on the checkbox named _Add Type Hints_. You can also search for "type hints" in the search bar at the top of the window to find it quickly. `Vector2` values have a function named `angle()` that calculates and returns the vector's angle in radians. If we assign that to the ship's rotation, it will turn to face its move direction. ```gdscript var velocity = Vector2(480, -480) func _process(delta: float) -> void: position += velocity * delta rotation = velocity.angle() ````