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**Bandits Keep: D&D A Game of Exploration**
Event based adventure
Location based adventure <-- more exploration
*Hook*: Treasure maps leading to specific treasure locations
*Hook*: Tavern is waiting for overdue supplies => find out what happened to the caravan
- Hint at the unknown in a way that is appealing. (someone coming back from the wilderness with loot)
- Hint at the fact that a lot is going on.
- Have TOO MUCH stuff for the group ( with a couple of obvious stuff, dont overload them)
Let the world move, but dont punish the players for it.
**Earthmote: Design your own 16-bit Hexmaps for DnD Campaigns**
( Zechio from itch.io + Hex Kit )
https://2minutetabletop.com/product/world-map-hex-tiles-pack/