**Bandits Keep: D&D A Game of Exploration** Event based adventure Location based adventure <-- more exploration *Hook*: Treasure maps leading to specific treasure locations *Hook*: Tavern is waiting for overdue supplies => find out what happened to the caravan - Hint at the unknown in a way that is appealing. (someone coming back from the wilderness with loot) - Hint at the fact that a lot is going on. - Have TOO MUCH stuff for the group ( with a couple of obvious stuff, dont overload them) Let the world move, but dont punish the players for it. **Earthmote: Design your own 16-bit Hexmaps for DnD Campaigns** ( Zechio from itch.io + Hex Kit ) https://2minutetabletop.com/product/world-map-hex-tiles-pack/