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@ -5,7 +5,7 @@ var target: Node3D = null
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var offset = Vector3(0, 3, 4) # Klassische NWN Perspektive
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var offset = Vector3(0, 3, 4) # Klassische NWN Perspektive
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func _process(delta):
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func _process(delta):
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if is_instance_valid(target):
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if is_instance_valid(target) and target.is_inside_tree():
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# Sanftes Folgen (Lerp) für smoothe Bewegungen
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# Sanftes Folgen (Lerp) für smoothe Bewegungen
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var target_pos = target.global_position + offset
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var target_pos = target.global_position + offset
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global_position = global_position.lerp(target_pos, delta * 5.0)
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global_position = global_position.lerp(target_pos, delta * 5.0)
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