Karte speichern als...
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2 changed files with 25 additions and 9 deletions
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@ -4,17 +4,19 @@ extends Node
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@onready var ground_map = %GroundMapLayer
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@onready var map_menu_container = %MapMenuContainer
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@onready var ui_logic = %UILogic
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var content = null
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var coord2tilename = {}
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var tilename2coord = {}
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signal selected_mapname_for_saving
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func _ready():
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load_csv()
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ground_map.hex_clicked.connect(_on_hex_clicked)
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selected_mapname_for_saving.connect(_on_save_map)
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var atlas_texture = AtlasTexture.new()
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var atlas_image = Image.new()
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@ -112,11 +114,24 @@ func save_map_as():
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%FileDialog.file_selected.connect(func(full_filename):
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if not full_filename.ends_with(".tres"): full_filename = full_filename + ".tres"
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print("Selected file: ", full_filename)
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#print("Mapname to save as: ", full_filename)
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var filename:String = full_filename.split("/")[-1]
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print("Shortname: ", filename)
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Global.settings.current_map_name = filename
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#save_settings()
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#print("Shortname: ", filename)
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#emit_signal("selected_map_for_loading", full_filename)
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var dir_elems = full_filename.split("/")
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var sublist= dir_elems.slice(0, dir_elems.size() - 1)
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var dir_str = "/".join(sublist)
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#var full_map_name = Global.settings.current_project_dir + "/" + Global.settings.current_map_name
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Global.settings.current_project_dir = dir_str
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Global.settings.current_map_name = filename
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%MapName.text=filename
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ResourceSaver.save(Global.settings, "user://settings.tres")
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emit_signal("selected_mapname_for_saving", full_filename)
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)
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func _on_save_map(full_filename):
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%ResourceSaver.saveMap(full_filename)
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@ -13,7 +13,8 @@ func saveMap(absolute_map_filename:String):
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print("Number of used cells: %s" % [cell_count])
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for cell_pos:Vector2i in %GroundMapLayer.get_used_cells():
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var tile_id = %GroundMapLayer.get_cell_source_id(cell_pos)
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#var tile_id = %GroundMapLayer.get_cell_source_id(cell_pos) Letzen Endes nicht benötigt, weil die atlas_coords verwendet werden
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var atlas_coords = %GroundMapLayer.get_cell_atlas_coords(cell_pos)
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var source_id = %GroundMapLayer.get_cell_source_id(cell_pos)
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#print("Storing %s,%s,%s" % [cell_pos, source_id, atlas_coords])
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@ -28,7 +29,7 @@ func saveMap(absolute_map_filename:String):
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func loadMap(map_file_name):
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%GroundMapLayer.clear()
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print("loadMap: {0}".format([map_file_name]))
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print("ResourceSave.loadMap: {0}".format([map_file_name]))
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var map:MapData = ResourceLoader.load(map_file_name)
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for tile_info in map.ground_tiles:
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var cell_pos = tile_info[0]
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