obsidian/MyObsidianVault/Godot/2D/Tutorial M7 - Telling a story/M7.L7 - Changing expressions/notes.md

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2024-06-29 12:48:48 +02:00
1. Arrange UI nodes in rows and columns using `Container` nodes.
2. Change the texture of a `TextureRect` node programmatically.
3. Map different image textures to different strings representing the expressions using [dictionaries](https://school.gdquest.com/glossary/dictionary).