Switching from canvas to excalidraw for decoupling Sketchboard
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3 changed files with 236 additions and 27 deletions
53
MyObsidianVault/.obsidian/workspace.json
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53
MyObsidianVault/.obsidian/workspace.json
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@ -11,15 +11,24 @@
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"Godot_Training/2D/Tutorial Game - to space and beyond",
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"Godot_Training/2D/Run project with F8.md",
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"Godot_Training/2D/Change editor language.md",
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"AWA/Blender/_Human Generation overview/Notes.md",
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"AWA/00_Concepts/AWA Godot Client Components.canvas",
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"AWA/00_Concepts/AWA C4 System Context.md",
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"AWA/Blender/Animation Handling/01 Smart Rig Creation.md",
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"AWA/Blender/Animation Handling/images",
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"AWA/Blender/Animation Handling/images/Pasted image 20240211083431.png",
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@ -190,8 +207,6 @@
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"AWA/Blender/Animation Handling/02 Transfer animations.md",
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"WebDev/Verleih/TomTom/Location.md",
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"WebDev/Verleih/TomTom/Testkarte anzeigen.md",
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"TestFolder/Drawing 2023-08-01 15.05.05.excalidraw.md",
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"TestFolder/Drawing 2023-08-01 15.08.23.excalidraw.md"
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"WebDev/Verleih/TomTom/Testkarte anzeigen.md"
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@ -1,9 +1,9 @@
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{
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{"id":"90607e58582e2efc","x":-1720,"y":-1040,"width":250,"height":60,"type":"text","text":"SCRIPTS"},
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{"id":"efe7530a8f71c7bc","x":-1640,"y":-952,"width":250,"height":60,"type":"text","text":"avatar.gd"},
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{"id":"efe7530a8f71c7bc","type":"text","text":"avatar.gd\nAttached to avatar object in 3D scene.\nmove_and_slides on _physics_process\n-> set_head","x":-1640,"y":-952,"width":500,"height":149},
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@ -21,10 +21,10 @@
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{"id":"480a7f7efc3a57ed","type":"text","text":"COMPONENTS: gamewindow/Chat/chat","x":-419,"y":-453,"width":599,"height":76},
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{"id":"a7a74f9c7d91fdcf","type":"text","text":"COMPONENTS: fps_status/fps_counter","x":-419,"y":-253,"width":599,"height":76},
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@ -0,0 +1,194 @@
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---
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excalidraw-plugin: parsed
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tags: [excalidraw]
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---
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==⚠ Switch to EXCALIDRAW VIEW in the MORE OPTIONS menu of this document. ⚠==
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# Text Elements
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avatar.gd
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Attached to avatar object in 3D scene.
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move_and_slides on _physics_process
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-> set_head ^ogiPzd6g
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SCRIPTS ^meVCNPYm
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**network_master_to_client**
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*Sends RPC*:
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rpc_cm_create_account(username, password)
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rpc_cm_select_char(char_id)
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rpc_cm_create_character(charname)
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rpc_cm_login(email, password)
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*Receives RPC:*
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rpc_mc_create_account_response(success, message)
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rpc_mc_character_created
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rpc_mc_login_response(auth_token, character_shortlist)
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rpc_mc_load_scene(scene_name, position, scene_port)
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*Signals:*
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Common.master_ip_received => _on_master_ip_received
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^lzqSWhzg
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%%
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# Drawing
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```json
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"version": 2,
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"text": "**network_master_to_client**\n\n*Sends RPC*:\n\trpc_cm_create_account(username, password)\n\trpc_cm_select_char(char_id)\n\trpc_cm_create_character(charname)\n\trpc_cm_login(email, password)\t\n\n*Receives RPC:*\n\trpc_mc_create_account_response(success, message)\n\trpc_mc_character_created\n\trpc_mc_login_response(auth_token, character_shortlist)\n\trpc_mc_load_scene(scene_name, position, scene_port)\n\n*Signals:*\nCommon.master_ip_received => _on_master_ip_received\n\t\t",
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"rawText": "**network_master_to_client**\n\n*Sends RPC*:\n\trpc_cm_create_account(username, password)\n\trpc_cm_select_char(char_id)\n\trpc_cm_create_character(charname)\n\trpc_cm_login(email, password)\t\n\n*Receives RPC:*\n\trpc_mc_create_account_response(success, message)\n\trpc_mc_character_created\n\trpc_mc_login_response(auth_token, character_shortlist)\n\trpc_mc_load_scene(scene_name, position, scene_port)\n\n*Signals:*\nCommon.master_ip_received => _on_master_ip_received\n\t\t",
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"baseline": 418,
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"originalText": "**network_master_to_client**\n\n*Sends RPC*:\n\trpc_cm_create_account(username, password)\n\trpc_cm_select_char(char_id)\n\trpc_cm_create_character(charname)\n\trpc_cm_login(email, password)\t\n\n*Receives RPC:*\n\trpc_mc_create_account_response(success, message)\n\trpc_mc_character_created\n\trpc_mc_login_response(auth_token, character_shortlist)\n\trpc_mc_load_scene(scene_name, position, scene_port)\n\n*Signals:*\nCommon.master_ip_received => _on_master_ip_received\n\t\t",
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}
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```
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%%
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