761 B
761 B
GDScript on the layer:
extends TileMapLayer
func _unhandled_input(event):
if event is InputEventMouseButton:
var mouse_pos = get_local_mouse_position()
var cell_pos = local_to_map(mouse_pos)
print("Clicked cell: ", cell_pos)
var source_id = get_cell_source_id(cell_pos)
print("source_id:", source_id)
if source_id > -1:
print("Atlas coords:")
var atlas_coords = get_cell_atlas_coords(cell_pos)
print(atlas_coords)
#Example: Place/erase tile on click
if event.button_index == MOUSE_BUTTON_LEFT:
pass
#set_cell(cell_pos, 51, Vector2i(6, 1)) # Place tile
elif event.button_index == MOUSE_BUTTON_RIGHT:
set_cell(cell_pos, -1) # Erase tile
