This commit is contained in:
torsten 2026-02-18 16:13:33 +01:00
parent c5d9de036e
commit 2d85376d91
2 changed files with 14 additions and 3 deletions

View file

@ -13,6 +13,7 @@ config_version=5
config/name="Project Weltenauge"
run/main_scene="uid://cpxxy0664jyjm"
config/features=PackedStringArray("4.6", "Forward Plus")
run/low_processor_mode=true
boot_splash/image="uid://d1cyxxj8ypfu"
config/icon="res://icon.svg"
boot_splash/minimum_display_time=1000
@ -23,6 +24,19 @@ GameEvents="*uid://4xof67e363t4"
ChatManager="*uid://c351ysuym2mdm"
NetworkManager="*uid://tniwwfk5703p"
[debug]
settings/stdout/print_fps=true
settings/stdout/print_gpu_profile=true
[display]
window/size/viewport_width=1280
window/size/viewport_height=720
window/size/window_width_override=1280
window/size/window_height_override=720
window/stretch/mode="canvas_items"
[global_group]
players="Verwaltung der Spieler Objekte"

View file

@ -11,8 +11,5 @@ func _on_join_button_pressed():
var username = $UsernameLineEdit.text
var password = $PasswordLineEdit.text # TODO: Handle Password
# Hier findet später die Prüfung gegen den Server statt
# Im Moment simulieren wir einfach einen erfolgreichen Login
#TODO
GameEvents.join_requested.emit(ip_input.text, username, password)
hide()