300 B
300 B
WorldEnvironment: SDFGI, AgX, SSAO, SSIL, Glow Bloom 1.0, Volumetric Fog
DirectionalLight: +Auflösung, (SoftShadows)=> AngularDistance 0.5, Shadow => Max Distance 100m
Project Settings: Rendering > Shadows > Soft Shadow Filter Quality => High, Rendering > Anti Aliasing > Quality -> Use TAA