obsidian/MyObsidianVault/AWA/Blender/Animation Handling/01 Smart Rig Creation.md
2024-02-12 08:55:09 +01:00

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https://youtu.be/GDQmdsZWgVE?si=anfZDZvvU9-lHZc8
1.) AutoRig: Smart => Get Selected Object, set Neck+Co Markers
2.) Click Go
3.) Adjust Bones
4.) Click "Match to Rig"
5.) Tab "Skin": Mark Mesh, Shift-Click Rig, Click "Bind", Deselect All except Scale Fix
Root ? Hip or spine1 ?
**On Skinning, experiment with "Improve Hip Weights" and "Improve Heel Weights"**
![[Pasted image 20240211083431.png]]
In case of wrong weighting, try "Fix" scale on, and optimize flags off on Bind ( Step 5)