obsidian/MyObsidianVault/Projects/z_planning/awa2/Asset research.md
2025-11-04 08:02:10 +01:00

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==Question:== If i decide on using blender for rigging and animation, so i only need 3d models, is there a more efficient way to obtain models ?

==Answer:== If you only need 3D models (without pre-rigged or pre-animated assets) and plan to handle rigging and animation yourself in Blender, you can pursue more cost-effective and efficient options focused purely on high-quality base meshes or character models. This approach can save costs since rigged and animated assets generally command premium prices.

More Efficient Ways to Obtain Models for Blender Rigging/Animation

  1. Buy Base Human Models / Character Meshes Only

    • Many asset stores offer detailed, high-poly or game-ready base human models without rigging and animations.
    • These are usually priced lower than fully rigged/animated characters.
    • Examples: CGTrader, TurboSquid, Sketchfab, and specialized artists on ArtStation.
    • You can filter searches specifically for “non-rigged” or “base mesh” to save money.
  2. Use Free High-Quality 3D Human Base Meshes

    • Some communities and projects offer free or affordable high-quality base meshes suitable for rigging.
    • Examples include MakeHuman (free customizable human models), ManuelBastioniLAB (Blender add-on for characters), or open-source character base meshes.
    • These can be imported directly into Blender for rigging and animation.
  3. Purchase Modular Character Parts or Assets

    • Instead of full characters, consider modular parts (head, torso, limbs, clothes) that you assemble and customize in Blender.
    • This can increase variety and cost efficiency by reusing parts across multiple characters.
  4. Use Subscription or Asset Libraries

    • Subscriptions to services like CG Cookie, Quixel Megascans, or Sketchfab Pro might provide access to large libraries of human models you can use for Blender rigging.
    • This is economical if you require many models over time.
  5. Commission Bulk Models from Artists

    • Hiring freelance 3D artists for bulk base models might be more cost-effective depending on scale and quality needs.
    • Platforms like Fiverr, Upwork, or ArtStation commissions can help here.

Advantages of This Approach

  • Significant cost savings compared to buying fully rigged/animated characters.
  • Full control over rigging and animation quality and style in Blender.
  • Flexibility in customization and equipment integration.

Summary

If you plan to do your own rigging and animation in Blender, the most efficient way is to acquire base human 3D models only, either via lower-cost purchases, free high-quality base meshes, or modular asset packs. This cuts costs drastically compared to bundled rigged/animated assets like Reallusion’s and gives you the highest workflow control and customization power in Blender.my3dmodels+2​

  1. https://my3dmodels.com/blogs/3d-world/the-ultimate-guide-to-free-and-paid-3d-human-models-for-your-next-project
  2. https://discussions.reallusion.com/t/godot-import-recommendations/14175
  3. https://www.reddit.com/r/godot/comments/1icyqbl/character_creation_software_options_for_godot/